February 20, 2024The WAGER, Vol. 29(2) – How do you define “gambling”?: Revisiting loot box engagement and problem gambling
July 11, 2023The WAGER, Vol. 28(7) – The relationship between loot box engagement and gambling behavior over time
June 13, 2023The WAGER, Vol. 28(6) – Gambling and gaming: The links between esports, skin betting, and gambling harms
February 21, 2023The WAGER, Vol. 28(2) – Screening, brief intervention, and referral to treatment for gaming disorder in substance use and youth service settings
October 4, 2022The WAGER, Vol. 27(10) – Skin in the game or skins on the game? Adolescent esports gambling and its relationship with problem gambling
July 12, 2022The WAGER, Vol. 27(7) – Internet gaming addiction and game genre among Korean adolescents
August 10, 2021The WAGER, Vol. 26(8) – Public perceptions of substance and behavioral addictions: Is there a difference?
May 18, 2021The WAGER, Vol. 26(5) – Packs! Crates! Treasures! Video game loot box properties and gambling-related problems